Cellule is a narrative driven game where you play the life of a broken man, resident in a psychiatric hospital for unknown reasons. Get to know his past in order to uncover the truth, and maybe... change his fate.
Created during a 72 hour game jam, Cellule was built on Unreal Engine 4, in order to achieve a compelling visual identity. The goal was to discover the engine while creating a game. The random events you will encounter were not restricted by time constraints, but rather to leave the player with his own interpretation of the story.